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Unity Engine

Unity Engine

objectReferenceParameter

Object reference parameter that is stored in the event (Read Only).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public Object objectReferenceParameter { get; }

Remarks

Returns the Unity Object reference that was configured on the animation event. This can be any type derived from Object, such as GameObjects, Components, ScriptableObjects, or Assets. Returns null if no object reference was set on the event.