ドキュメント

Unity Engine

Unity Engine

secondaryUVMinLightmapResolution

The minimum lightmap resolution in texels per unit that the associated model is expected to have.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public float secondaryUVMinLightmapResolution { get; set; }