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Unity Engine

Unity Engine

motionNodeName

The path of the transform used to generation the motion of the animation.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public string motionNodeName { get; set; }

Remarks

Path should look like this : "Reference/Root".