motionNodeName
The path of the transform used to generation the motion of the animation.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public string motionNodeName { get; set; }
Remarks
Path should look like this : "Reference/Root".