ドキュメント

Unity Engine

Unity Engine

normalSmoothingAngle

Smoothing angle (in degrees) for calculating normals.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public float normalSmoothingAngle { get; set; }

Remarks

How sharp the edge has to be to be turned into a hard edge when calculating normals. This setting is only used when ModelImporter.importNormals is set to ModelImporterNormals.Calculate.