StopAssetEditing()
Ends the Asset Database's temporary paused state, allowing it to resume normal automatic imports.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static void StopAssetEditing()
Remarks
This method is designed to be called after AssetDatabase.StartAssetEditing, to end the asset editing phase and complete the import of the new or modified assets.
See AssetDatabase.StartAssetEditing for more information.