ドキュメント

Unity Engine

Unity Engine

InstanceIDsToGUIDs(NativeArray<int>, NativeArray<GUID>)

Sets a NativeArray of GUID s for every valid Instance ID that is an asset.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
注意
Removed. Please use EntityIDsToGUIDs() instead.
public static void InstanceIDsToGUIDs(NativeArray<int> instanceIDs, NativeArray<GUID> guidsOut)

Parameters

Remarks

Both arrays must be the same length and initialised before calling. The caller is responsible for the lifetime of these arrays. If an Instance ID is not valid or does not refer to an Object that is an asset, the GUID will be set to default.