paused
Get/Set if the world is paused. When paused, any simulation attempted will be ignored whether it be automatic or manual.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public bool paused { get; set; }