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Unity Engine

Unity Engine

Load(string)

Loads SpriteAtlasAsset at the given path. File extension of SpriteAtlasAsset is *.spriteatlasv2.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static SpriteAtlasAsset Load(string assetPath)

Parameters

assetPath

The path of the SpriteAtlasAsset file on disk.

Returns

Type

Description

SpriteAtlasAssetReturns the loaded SpriteAtlasAsset.