ドキュメント

Unity Engine

Unity Engine

IsIncludeInBuild()

Checks whether this Sprite Atlas is marked to be included in the build.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Deprecated. IsIncludeInBuild is no longer supported and will be removed. Use SpriteAtlasImporter.IsIncludeInBuild instead.
public bool IsIncludeInBuild()

Returns

Type

Description

boolReturns true if the Sprite Atlas is included in the build.