IsIncludeInBuild()
Checks whether this Sprite Atlas is marked to be included in the build.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor
public bool IsIncludeInBuild()
Returns
Type | Description |
|---|---|
| bool | Returns true if the Sprite Atlas is included in the build. |