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Unity Engine

Unity Engine

SpriteAtlasUtility

Utility methods to pack atlases in the Project.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public class SpriteAtlasUtility

Static Methods

Method

Description

CleanupAtlasPackingCleanup internal states after packing SpriteAtlas assets. Must be called after a call to SpriteAtlasUtility.PackAllAtlases.
PackAllAtlasesPack all the SpriteAtlas Assets in the Project for the particular BuildTarget.
PackAtlasesPack all the provided SpriteAtlas for the particular BuildTarget.