ドキュメント

Unity Engine

Unity Engine

TexCoord7

Additional texture coordinate.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

TexCoord7 = 11

Remarks

UVs usually use Vector2 format. Vector2 uses two 32-bit floats; 8 bytes in total.
This vertex attribute maps to the
TEXCOORD7
semantic in HLSL. This UV channel is also commonly called "UV7". It corresponds to Mesh.uv8.