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Unity Engine

Unity Engine

Position

Vertex position.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

Position = 0

Remarks

Positions usually use Vector3 format. Vector3 uses three 32-bit floats; 12 bytes in total.
This vertex attribute maps to
POSITION
Semantic in the HLSL shading language.