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Unity Engine

Unity Engine

Tangent

Vertex tangent.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

Tangent = 2

Remarks

Tangents usually use Vector4 format. Vector4 uses four 32-bit floats; 16 bytes in total.
This vertex attribute maps to
TANGENT
Semantic in the HLSL shading language.