ドキュメント

Unity Engine

Unity Engine

DepthAuto

Obsolete. Use GraphicsFormat.None as a color format instead to indicate depth-only rendering. Use DefaultFormat to get the default depth buffer format.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Removed. Enum member GraphicsFormat.DepthAuto is obsolete. Use GraphicsFormat.None as a color format to indicate depth only rendering and DefaultFormat to get the default depth buffer format.
DepthAuto = 142