ドキュメント

Unity Engine

Unity Engine

FormatUsage

Obsolete. Use the GraphicsFormatUsage enum instead.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Deprecated. Use GraphicsFormatUsage instead
public enum FormatUsage

Fields

Value

Description

BlendObsolete. Use the GraphicsFormatUsage.Blend flag instead.
GetPixelsObsolete. Use the GraphicsFormatUsage.GetPixels flag instead.
LinearObsolete. Use the GraphicsFormatUsage.Linear flag instead.
LoadStoreObsolete. Use the GraphicsFormatUsage.LoadStore flag instead.
MSAA2xObsolete. Use the GraphicsFormatUsage.MSAA2x flag instead.
MSAA4xObsolete. Use the GraphicsFormatUsage.MSAA4x flag instead.
MSAA8xObsolete. Use the GraphicsFormatUsage.MSAA8x flag instead.
ReadPixelsObsolete. Use the GraphicsFormatUsage.ReadPixels flag instead.
RenderObsolete. Use the GraphicsFormatUsage.Render flag instead.
SampleObsolete. Use the GraphicsFormatUsage.Sample flag instead.
SetPixelsObsolete. Use the GraphicsFormatUsage.SetPixels flag instead.
SetPixels32Obsolete. Use the GraphicsFormatUsage.SetPixels32 flag instead.
SparseObsolete. Use the GraphicsFormatUsage.Sparse flag instead.
StencilSamplingObsolete. Use the GraphicsFormatUsage.StencilSampling flag instead.