Documentation

​
​

Development

User Acquisition

Monetization

Industry

Unity Monetization Dashboard

Monetize Manage API

Open Monetization dashboard

Unity Monetization Dashboard

Monetization dashboard
​
​
Ad units
  • Introduction to ad units and placements
  • Create an ad unit and placement
  • Manage ad units and placements
  • Implement ad units in your project
  • Ad format references
  • Ad format settings references
  1. Grow your game
  2. The Unity Monetization Dashboard
  3. Ad units and placements

Implement ad units in your project

Implement ad units in the Unity Ads SDK integrated in your app code.
Read time 1 minute
Last updated 8 months ago

Do the following to implement ad units in your project:
  1. Initialize the Unity Ads SDK early in the project's run-time lifecycle, preferably at launch. The recommended best practice is to use the latest SDK.
  2. In your app code, check if content is ready to display through your specified ad unit.
  3. Programmatically retrieve the available content and display it.
For comprehensive code integration instructions to implement interstitial, rewarded, and banner ads, read the respective documentation for your development platform:
  • Unity developers (C#)
  • iOS developers (Objective-C)
  • Android developers (Java)

Unity standard ad units

Unity provides a default ad unit to call if you try to load or show an ad without specifying an ad unit (projects that use Unity Ads exclusively) or placement (projects that use Unity Ads in a third-party mediation stack) ID in the function parameters.
Note
This replaces the legacy default Placements (Unity_Standard_Placement). Because most default Placements experience very small impression volumes, Unity expects minimal or no revenue impact.
  • Unity standard ad Units are interstitial format.
  • Unity standard ad Units display in reporting as Unity_Standard_Ad-Unit.
  • You cannot edit, rename, or adjust your Unity standard ad unit.
To stop using Unity standard ad units, change your app code to call a specific ad unit by using the Load API, and then release a new version of your project.

Copyright © 2026 Unity Technologies
LegalPrivacy PolicyCookiesDocumentation Terms of UseDo Not Sell or Share My Personal InformationYour Privacy Choices (Cookie Settings)

"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S and elsewhere (more info here). Other names or brands are trademarks of their respective owners.

Some pages are machine-translated for convenience, and may contain inaccuracies. In the event of conflicting information, the English version is authoritative.

  • On this page
    • Unity standard ad units


Report a problem with this page