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Unity Engine


Unity Engine


OnDestroy(ref SystemState)

Called when this system is destroyed.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

OnDestroy(SystemState)

void OnDestroy(ref SystemState state)

Parameters

The SystemState backing this system instance

Remarks

Systems are destroyed when the application shuts down, the World is destroyed, or you call World.DestroySystem. In the Unity Editor, system destruction occurs when you exit Play Mode and when scripts are reloaded.