IECBSingleton
Interface for use with EntityCommandBufferSystems to store the list of pending buffers, which can be accessed from a bursted ISystem. You should implement a singleton with this interface every time you inherit from EntityCommandBufferSystem.
Read time 1 minuteLast updated a day ago
Definition
- Type: Interface
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public interface IECBSingleton
Methods
Method | Description |
|---|---|
| SetAllocator | Set the allocator that command buffers created with this singleton should be allocated with. |
| SetPendingBufferList | Sets the list of command buffers to play back when this system updates. |