PushDisableApiRenderers()
Prevent the immediate addition or removal of renderer scene nodes to the scene arrays. This protects against the creation of invalid indices or dangling pointers caused by changes to the scene arrays after the culling output has been computed.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public static void PushDisableApiRenderers()