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Unity Engine


RenderQueueRange

Describes a material render queue range.
Read time 1 minuteLast updated 4 days ago

Definition

public struct RenderQueueRange : IEquatable<RenderQueueRange>

Remarks

Static Fields

Value

Description

maximumBoundMaximum value that can be used as a bound.
minimumBoundMinimum value that can be used as a bound.

Constructors

Constructor

Description

RenderQueueRange(System.Int32,System.Int32)Create a render queue range struct.

Properties

Property

Description

lowerBoundInclusive lower bound for the range.
upperBoundInclusive upper bound for the range.

Static Properties

Property

Description

allA range that includes all objects.
opaqueA range that includes only opaque objects.
transparentA range that includes only transparent objects.