Update
Update phase in the native player loop.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.PlayerLoop
- Assembly: UnityEngine.CoreModule
public struct Update
Remarks
This is the C# representation of an update phase in the native player loop. It can only be used to identify the update phase in native.
Structs
Struct | Description |
|---|---|
| Update.DirectorUpdate | A native engine system that the native player loop updates. |
| Update.ScriptRunBehaviourUpdate | A native engine system that the native player loop updates. |
| Update.ScriptRunDelayedDynamicFrameRate | A native engine system that the native player loop updates. |
| Update.ScriptRunDelayedTasks | A native engine system that the native player loop updates. |