Enabled
Returns true if this scaler is active, otherwise returns false. Routed through ActiveSetting, so reads and writes target the current mode's per-mode settings struct. Switching IAdaptivePerformanceSettings.IndexerOperationMode changes which struct this getter reads from, so per-mode enabled state takes effect on mode change without any explicit sync.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public virtual bool Enabled { get; set; }