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Unity Engine


Unity Engine


Enabled

Returns true if this scaler is active, otherwise returns false. Routed through ActiveSetting, so reads and writes target the current mode's per-mode settings struct. Switching IAdaptivePerformanceSettings.IndexerOperationMode changes which struct this getter reads from, so per-mode enabled state takes effect on mode change without any explicit sync.
Read time 1 minuteLast updated a month ago

Definition

public virtual bool Enabled { get; set; }