Initialize()
Initialize the loader. This should initialize all subsystems to support the desired runtime setup this loader represents.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public virtual bool Initialize()
Returns
Type | Description |
|---|---|
| bool | Whether or not initialization succeeded. |