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Unity Engine


FullWithStacktrace

Enable exception support for all exceptions, including stack trace information.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
FullWithStacktrace = 3

Remarks

Use this option to capture exceptions which are explicitly specified from a throw statement in your scripts in WebGL, null references, out-of-bounds array accesses, and stack traces.