Zero
Use black (a value of zero) for the color channel.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
Zero = 8
Remarks
Additional Resources: TextureImporter.swizzleR, TextureImporter.swizzleG, TextureImporter.swizzleB, TextureImporter.swizzleA.