Checked
Compiles C# code with optimizations. Defines UNITY_ENABLE_CHECKS, UNITY_ASSERTIONS and all the same defines as ManagedCodeVariant.Instrumented. Used for running the game with extra checks enabled.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
Checked = 1