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Unity Engine

Unity Engine

DisableDomainReload

When Domain Reload is disabled, scripts are not reloaded when entering Play Mode. This makes it quicker to switch to Play Mode, because there's no need to destroy, create and reload the.NET Application Domain.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
DisableDomainReload = 1