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Unity Engine


ForceRebuildAssetBundle

Initiates a complete rebuild of AssetBundles.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
ForceRebuildAssetBundle = 32

Remarks

When this option is specified all the AssetBundles are rebuilt, even if none of the included assets have changed. This flag is recommended when preparing an official build for release to make sure that all the content is accurately rebuilt based on the current state of the project.