Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


TessellateScene(Scene, TessellationOptions, Dictionary<SceneNode, float>)

Tessellates a Scene object into triangles.
Read time 1 minuteLast updated 11 days ago

Definition

public static List<VectorUtils.Geometry> TessellateScene(Scene scene, VectorUtils.TessellationOptions tessellationOptions, Dictionary<SceneNode, float> nodeOpacities = null)

Parameters

scene

The scene containing the hierarchy to tessellate

tessellationOptions

The tessellation options

If provided, the resulting node opacities

Returns

Type

Description

List<Geometry>A list of tesselated geometry