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Unity Engine


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Unity Engine


MakePathLine(Vector2, Vector2)

Builds a line path segment.
Read time 1 minuteLast updated 6 days ago

Definition

public static BezierPathSegment[] MakePathLine(Vector2 from, Vector2 to)

Parameters

The starting position of the line segment

The ending position of the line segment

Returns

Type

Description

BezierPathSegment[]A BezierPathSegment array of two elements, configured in a straight line

Remarks

The control points are spaced out equally to maintain a constant speed on t