minEdgeLength
Get the minimum length allowed between the two points that define a segment-like edge (Segment, Capsule, ChainSegment), below which the edge is degenerate. This value is _linearSlop.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public static float minEdgeLength { get; }