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Unity Engine


PhysicsShape.MoverCollision

Collision results optionally returned from PhysicsWorld.CastMover in PhysicsQuery.WorldMoverResult.
Read time 1 minuteLast updated 13 days ago

Definition

public readonly struct PhysicsShape.MoverCollision : IEquatable<PhysicsShape.MoverCollision>

Properties

Property

Description

normalThe collision normal at the collision point on the shape.
pointThe collision point on the shape.
shapeThe shape the mover collided with.