RotateZ(float)
Returns a quaternion that rotates around the z-axis by a given number of radians.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
public static quaternion RotateZ(float angle)
Parameters
The clockwise rotation angle when looking along the z-axis towards the origin in radians.
Returns
Type | Description |
|---|---|
| quaternion | The quaternion representing a rotation around the z-axis. |