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Unity Engine


RotateZ(float)

Returns a quaternion that rotates around the z-axis by a given number of radians.
Read time 1 minuteLast updated 4 days ago

Definition

public static quaternion RotateZ(float angle)

Parameters

angle

The clockwise rotation angle when looking along the z-axis towards the origin in radians.

Returns

Type

Description

quaternionThe quaternion representing a rotation around the z-axis.