AxisAngle(float3, float)
Returns a quaternion representing a rotation around a unit axis by an angle in radians. The rotation direction is clockwise when looking along the rotation axis towards the origin.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Method
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
public static quaternion AxisAngle(float3 axis, float angle)
Parameters
Returns
Type | Description |
|---|---|
| quaternion | The quaternion representing a rotation around an axis. |