uint4x3
A 4x3 matrix of uints.
Read time 4 minutesLast updated 4 days ago
Definition
- Type: Struct
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
- Implements: IEquatable<uint4x3>, IFormattable
public struct uint4x3 : IEquatable<uint4x3>, IFormattable
Fields
Static Fields
Value | Description |
|---|---|
| zero | uint4x3 zero value. |
Constructors
Constructor | Description |
|---|---|
| uint4x3(System.Boolean) | Constructs a uint4x3 matrix from a single bool value by converting it to uint and assigning it to every component. |
| uint4x3(System.Double) | Constructs a uint4x3 matrix from a single double value by converting it to uint and assigning it to every component. |
| uint4x3(System.Int32) | Constructs a uint4x3 matrix from a single int value by converting it to uint and assigning it to every component. |
| uint4x3(System.Single) | Constructs a uint4x3 matrix from a single float value by converting it to uint and assigning it to every component. |
| uint4x3(System.UInt32) | Constructs a uint4x3 matrix from a single uint value by assigning it to every component. |
| uint4x3(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32) | Constructs a uint4x3 matrix from 12 uint values given in row-major order. |
| uint4x3(Unity.Mathematics.bool4x3) | Constructs a uint4x3 matrix from a bool4x3 matrix by componentwise conversion. |
| uint4x3(Unity.Mathematics.double4x3) | Constructs a uint4x3 matrix from a double4x3 matrix by componentwise conversion. |
| uint4x3(Unity.Mathematics.float4x3) | Constructs a uint4x3 matrix from a float4x3 matrix by componentwise conversion. |
| uint4x3(Unity.Mathematics.int4x3) | Constructs a uint4x3 matrix from a int4x3 matrix by componentwise conversion. |
| uint4x3(Unity.Mathematics.uint4,Unity.Mathematics.uint4,Unity.Mathematics.uint4) | Constructs a uint4x3 matrix from three uint4 vectors. |
Properties
Property | Description |
|---|---|
| this[] | Returns the uint4 element at a specified index. |
Methods
Method | Description |
|---|---|
| Equals | Returns true if the uint4x3 is equal to a given uint4x3, false otherwise. |
| GetHashCode | Returns a hash code for the uint4x3. |
| ToString | Returns a string representation of the uint4x3. |
Operators
Operator | Description |
|---|---|
| operator + | Returns the result of a componentwise addition operation on a uint value and a uint4x3 matrix. |
| operator & | Returns the result of a componentwise bitwise and operation on a uint value and a uint4x3 matrix. |
| operator | | Returns the result of a componentwise bitwise or operation on a uint value and a uint4x3 matrix. |
| operator -- | Returns the result of a componentwise decrement operation on a uint4x3 matrix. |
| operator / | Returns the result of a componentwise division operation on a uint value and a uint4x3 matrix. |
| operator == | Returns the result of a componentwise equality operation on a uint value and a uint4x3 matrix. |
| operator ^ | Returns the result of a componentwise bitwise exclusive or operation on a uint value and a uint4x3 matrix. |
| uint4x3 | Explicitly converts a single bool value to a uint4x3 matrix by converting it to uint and assigning it to every component. |
| operator > | Returns the result of a componentwise greater than operation on a uint value and a uint4x3 matrix. |
| operator >= | Returns the result of a componentwise greater or equal operation on a uint value and a uint4x3 matrix. |
| operator ++ | Returns the result of a componentwise increment operation on a uint4x3 matrix. |
| operator != | Returns the result of a componentwise not equal operation on a uint value and a uint4x3 matrix. |
| operator << | Returns the result of a componentwise left shift operation on a uint4x3 matrix by a number of bits specified by a single int. |
| operator < | Returns the result of a componentwise less than operation on a uint value and a uint4x3 matrix. |
| operator <= | Returns the result of a componentwise less or equal operation on a uint value and a uint4x3 matrix. |
| operator % | Returns the result of a componentwise modulus operation on a uint value and a uint4x3 matrix. |
| operator * | Returns the result of a componentwise multiplication operation on a uint value and a uint4x3 matrix. |
| operator ~ | Returns the result of a componentwise bitwise not operation on a uint4x3 matrix. |
| operator >> | Returns the result of a componentwise right shift operation on a uint4x3 matrix by a number of bits specified by a single int. |
| operator - | Returns the result of a componentwise subtraction operation on a uint value and a uint4x3 matrix. |