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operator ~(uint4x3)

Returns the result of a componentwise bitwise not operation on a uint4x3 matrix.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule
public static uint4x3 operator ~(uint4x3 val)

Parameters

Value to use when computing the componentwise bitwise not.

Returns

Type

Description

uint4x3uint4x3 result of the componentwise bitwise not.