Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


operator <

Returns the result of a componentwise less than operation on two uint4x3 matrices.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator <(uint4x3, uint4x3)

Returns the result of a componentwise less than operation on two uint4x3 matrices.
public static bool4x3 operator <(uint4x3 lhs, uint4x3 rhs)

Parameters

Left hand side uint4x3 to use to compute componentwise less than.

Right hand side uint4x3 to use to compute componentwise less than.

Returns

Type

Description

bool4x3bool4x3 result of the componentwise less than.

operator <(uint4x3, uint)

Returns the result of a componentwise less than operation on a uint4x3 matrix and a uint value.
public static bool4x3 operator <(uint4x3 lhs, uint rhs)

Parameters

Left hand side uint4x3 to use to compute componentwise less than.

rhs

Right hand side uint to use to compute componentwise less than.

Returns

Type

Description

bool4x3bool4x3 result of the componentwise less than.

operator <(uint, uint4x3)

Returns the result of a componentwise less than operation on a uint value and a uint4x3 matrix.
public static bool4x3 operator <(uint lhs, uint4x3 rhs)

Parameters

lhs

Left hand side uint to use to compute componentwise less than.

Right hand side uint4x3 to use to compute componentwise less than.

Returns

Type

Description

bool4x3bool4x3 result of the componentwise less than.