RotateX(float)
Returns a float4x4 matrix that rotates around the x-axis by a given number of radians.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
public static float4x4 RotateX(float angle)
Parameters
The clockwise rotation angle when looking along the x-axis towards the origin in radians.
Returns
Type | Description |
|---|---|
| float4x4 | The float4x4 rotation matrix that rotates around the x-axis. |