AxisAngle(float3, float)
Returns a float4x4 matrix representing a rotation around a unit axis by an angle in radians. The rotation direction is clockwise when looking along the rotation axis towards the origin.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
public static float4x4 AxisAngle(float3 axis, float angle)
Parameters
Returns
Type | Description |
|---|---|
| float4x4 | The float4x4 matrix representing the rotation about an axis. |