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Unity Engine


SelectedProvider

The asset provider used as the default when creating new localized content.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Property
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
public IAssetProvider SelectedProvider { get; set; }

Remarks

This is the entry in the LocalizationSettings.Database's AssetProvider chain chosen as the default for new content, or null until one is selected during setup. It is backed by AssetProvider.Selected, so it stays valid when a provider is removed from the chain.