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Unity Engine


IsInitialized

Whether initialization has completed.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Property
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
public bool IsInitialized { get; }

Remarks

Becomes true once LocalizationSettings.InitializeAsync has loaded the locales and selected the startup locale. Check it before subscribing to LocalizationSettings.InitializationCompleted.