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Unity Engine


LocalizedAudioClip

A serializable reference to a localized audio clip asset.
Read time 2 minutesLast updated 13 days ago

Definition

public class LocalizedAudioClip : LocalizedAsset<AudioClip>

Remarks

A LocalizedAudioClip is a LocalizedAsset<TObject> specialized for AudioClip, so it can be serialized and shown in the Inspector. Use it for voice-over lines or any sound recorded per language.
Load a localized audio clip.

Examples

using Unity.Localization;using UnityEngine;namespace Unity.Localization.Samples{ public class LocalizedAudioClipExample { public async Awaitable Load() { var localizedClip = new LocalizedAudioClip(); localizedClip.SetReference("My Assets", "INTRO VOICE OVER"); AudioClip clip = await localizedClip.GetLocalizedAssetAsync(); if (clip != null) Debug.Log(clip.name); } }}

Inheritance