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Unity Engine


Selected

The selected provider: the entry used as the default for new content, or null when none is chosen.
Read time 1 minuteLast updated 13 days ago

Definition

public IAssetProvider Selected { get; set; }

Remarks

Assigning a provider that is not in AssetProvider.Providers is ignored and leaves the selection
null
. When the selected provider is removed from the chain, the selection resets to the first provider, or
null
when the chain is empty.