Release(TStore, Object)
Releases an asset that was loaded from a stored reference.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: Unity.Localization
- Assembly: UnityEngine.LocalizationRuntimeModule
Release(T, Object)
protected abstract void Release(TStore store, Object asset)
Parameters
Remarks
The stored reference is passed so a store-aware kind can release by its reference rather than by the loaded object. The built-in direct and Resources kinds ignore it, but a package-provided Addressables-backed kind whose store is an address or handle uses it to release the right handle.