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Unity Engine


HasValue(TStore)

Returns whether the given stored reference holds a value.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Method
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule

HasValue(T)

protected abstract bool HasValue(TStore store)

Parameters

store

T
The stored reference to test.

Returns

Type

Description

bool
true
when the reference holds a value; otherwise,
false
.