Apply preset assets
Apply the configurations of a preset asset to a component, asset, or project setting.
Read time 3 minutesLast updated 10 days ago
You can apply the settings of a preset asset to a component, asset, or project setting in the following ways:
- Use the Select Preset window by selecting the slider icon at the top-right corner of the component or window.
- For component presets, drag a preset from the Project window onto a GameObject that contains the component type.
- Set default presets to assign to components or assets globally through the Preset Manager Project Settings window. For more information, refer to Set default preset assets.
Prerequisites
Use the Select Preset window
To apply a preset via the Select Preset window:
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Select the GameObject, asset import settings, orwindow which you want to apply the preset to:Project Settings
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- For GameObjects and assets, select the slider icon in the top right of the window.Inspector
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The Preset slider icon on a Transform component in the Inspector window.
- For project settings, from the main menu go to Edit > Project Settings and select the slider icon in the top right of the window.
- For GameObjects and assets, select the slider icon in the top right of the
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Selecting the icon opens the Select Preset window. Use this window to search for and select the preset to apply.
Drag presets onto GameObjects
You can drag a preset asset onto a GameObject to apply the setting. How Unity applies the settings depends on the state of the GameObject and where you drop the asset in the Unity Editor:
Editor location | Preset behavior |
|---|---|
| An existing GameObject in the Hierarchy window | Unity adds a new component and copies properties from the preset asset. |
| An empty area in the Hierarchy window. | Unity creates a new, empty GameObject and adds a component with properties copied from the preset. |
| The title of an existing component in the Inspector window. | Unity copies properties from the preset. |
| An empty area in the Inspector window | Unity adds a new component and copies properties from the preset. |
Partially apply settings from a preset
You can choose to only apply some properties from a preset and exclude others. To do this:
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Select the preset in the Project window.
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In the Inspector, right-click a property and choose Exclude Property. The window displays a red horizontal line next to excluded properties.

The Inspector window for a Preset asset displays a red line next to a property excluded from the preset.
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Apply the preset to the target component, asset, or Project Settings.
You can also use the Exclude option for presets that you then set as the default configuration for components and asset importers. For more information, refer to Set default preset assets.