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Unity Engine


Clamp

Clamps the Vector3Int to the bounds given by min and max.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

Clamp(Vector3Int, Vector3Int)

Clamps the
Vector3Int
to the bounds given by
min
and
max
.
public void Clamp(Vector3Int min, Vector3Int max)

Parameters

The minimum bound.

The maximum bound.

Clamp(Vector3Int, Vector3Int)

Clamps the
Vector3Int
to the bounds given by
min
and
max
.
public void Clamp(in Vector3Int min, in Vector3Int max)

Parameters

The minimum bound.

The maximum bound.