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Unity Engine


Clamp

Clamps the Vector2Int to the bounds given by min and max.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

Clamp(Vector2Int, Vector2Int)

Clamps the
Vector2Int
to the bounds given by
min
and
max
.
public void Clamp(Vector2Int min, Vector2Int max)

Parameters

The minimum bound.

The maximum bound.

Clamp(Vector2Int, Vector2Int)

Clamps the
Vector2Int
to the bounds given by
min
and
max
.
public void Clamp(in Vector2Int min, in Vector2Int max)

Parameters

The minimum bound.

The maximum bound.