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Unity Engine


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Unity Engine


referenceDpi

The DPI that the UI is designed for.
Read time 1 minuteLast updated 13 days ago

Definition

public float referenceDpi { get; set; }

Remarks

When _scaleMode is set to
ConstantPhysicalSize
, Unity compares this value to the actual screen DPI, and scales the UI accordingly in the Game view.
If Unity cannot determine the screen DPI, it uses the _fallbackDpi instead.
In the editor, UI Builder and the Inspector use their own window scaling (IMGUI / editor pixels-per-point); they are not the same context as play mode IGameViewRenderInfo DPI used for Game view overlay panels.