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Unity Engine


shadowCastingMode

Allows you to set the shadow casting mode for the terrain.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public ShadowCastingMode shadowCastingMode { get; set; }

Remarks

ShadowCastingMode enum defines how and if shadows are cast from this object. Typically shadows are either cast or not, but it's also possible to make shadows two-sided (useful for otherwise single-sided geometry) or make a shadows-only object (that is otherwise invisible in the Scene, but casts a shadow).